The Silencer #3 (“Spree”), Story by Fred Van Lente, Art by Steve Ellis, Dae Lim Yoo and Kurt Marquart and published by Moonstone Books. It is a thirty-page product (two of which are advertisements).
The Silencers are drawn by Ellis who has a good feel for the classic look of the American superhero comic and, while rough at times, captures the mood of the story quite well. The entire comic is in full color, as superheroes (or supervillains) should be.
The Silencers are not you typical supergroup. They are criminals, superpowered enforcers previously employed by the mob to keep down the competition now fighting for their own survival against the forces of the criminal Syndicate and its powered enforcers. The Silencers have to act carefully so as to avoid attracting the attention of the “tights” (costumed superheroes) of their world, which is a little amusing as all of the Silencers have bought into the same game, as all have code names and costumes.
This issue is mostly told in flashback through a clever set up and helps to explain what the Syndicate, the Silencers main enemy, is up to as the Silencers themselves learn through a set of carefully planned operations. It also develops the world beyond the Silencers a little more, showing the police and the superheroes, at least peripherally.
As I am primarily a game product reviewer, this issue expands on the Silencers’ world a bit, showing you more of the tights and the police, both of which provide useful idea to incorporate into a superheroic campaign.
Rating: [4 of 5 Stars!] |