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 Title    Publisher    Price  
Ascendant

Ascendant


Ascendant is the superpowered role-playing game of infinite possibilities. In this 496-page standalone rulebook, you get: Elegant game mechanics that swiftly simulate the physics of a comic-book world using easy-to-reference real-life benchmarks Color-coded challenge action resolution tables that resolve complex actions with superspeed Infinitely scalable system lets you play heroes...   [click here for more]
Autarch  $40.00

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Sentry Force Prime: Issue #0

Sentry Force Prime: Issue #0


SENTRY FORCE PRIME IS HERE! Graciously funded by the Tiny Supers Kickstarter, Sentry Force Prime: Issue #0 introduces the heroes of the GallantVerse, some of the notorious villains, as well as setting in motion the formation of the heroic team: Sentry Force Prime! At the back of the comic, you'll find Siege of Sentry City, a small, light-weight skeleton adventure...   [click here for more]
Gallant Knight Games  $7.01

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Swine and Cheese Party Et Al. (A Trinity Continuum: Aberrant Oddity)

Swine and Cheese Party Et Al. (A Trinity Continuum: Aberrant Oddity)


"Do you know who I am?"   “I don’t, sir. I don’t. And that’s not the best way to ask for special—”   “No, no, I mean, do you know who I am? I’m having trouble remembering right now.”   Thus begins these excerpts from the columns of the Nova Age's most opinionated freelance journalist. Swine and Cheese Party contains...   [click here for more]
Onyx Path Publishing  $8.99

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BASH! Ultimate Edition

BASH! Ultimate Edition


Nominated for an ENnie for Best Rules. This book has everything you need to create characters and run super-heroic adventures within minutes. The rules are light and easy all you need are two ordinary dice, a piece of paper, and this book. Character generation is so simple, you could fit all the info you need on a 3x5 card, but we included a sheet anyway. Do not assume that by simple, we mean incomplete,...   [click here for more]
Basic Action Games  $34.95

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You Are Not Alone (A Trinity Continuum: Aberrant Comic)

You Are Not Alone (A Trinity Continuum: Aberrant Comic)


Gillian Jericho is a young blogger with the interview of a lifetime: the mysterious Antaeus of Team Tomorrow. He’s a nova, one of the superpowered beings that started to appear in the world ten years ago. But the interview takes a bizarre twist, and Gillian soon learns why Antaeus wants to speak to her... and some of the hidden secrets about the world of Trinity Continuum: Aberrant. This comic...   [click here for more]
Onyx Path Publishing  $6.99

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HERO System Basic Rulebook

HERO System Basic Rulebook


The Basic Rulebook contains all of the core HERO System rules, including character creation, combat and adventuring, and equipment - but without all of the options and details found in the standard rulebook. The Basic Rulebook boils the HERO System down to its essential elements so you can easily teach yourself the game, bring new players into your campaign quickly,...   [click here for more]
Hero Games  $19.99

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Champions: The Super Roleplaying Game

Champions: The Super Roleplaying Game


Champions, the world's greatest superhero roleplaying game! Champions 6th Edition for the HERO System is the ultimate guide to creating heroes, having superheroic adventures, and creating superhero campaigns. Soar through the skies, fight villains, and save humanity from all kinds of fiendish menaces! ...   [click here for more]
Hero Games  $40.99

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Brave New World

Brave New World


Ask Not What Your Country Could Do For You. Ask What It Could Do To You. America, once the last true bastion of freedom on the face of the planet, is now ruled under martial law. It's been that way ever since First Lady Jacqueline Kennedy was brutally assassinated by a devastating band of superpowered terrorists during an attack on her husband's motorcade in 1963. From that fateful day forward,...   [click here for more]
Full Moon Enterprises  $20.98

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Hero System 5th Edition, Revised

Hero System 5th Edition, Revised


The Ultimate Gamer's Toolkit Widely regarded as the best roleplaying game system ever created, the HERO System has become even better with this Revised version of the 5th Edition rules! Unlike any other roleplaying game, the HERO System provides you with unfettered flexibility, allowing you to exercise your own creativity without hindrance. Build any character, power, gadget,...   [click here for more]
Hero Games  $40.00

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Bulletproof Blues

Bulletproof Blues


THIRD EDITION REVISED! Bulletproof Blues Third Edition (Revised) is an easy to play superhero roleplaying game set in the world-famous universe of Kalos Comics -- creators of Paragon, Rook, Antiope, Doctor Arcane, and the rest of the Justifiers. Your character will face sinister organizations like Aegis and GORGON, and interact with mysterious entities like...   [click here for more]
Kalos Comics  Pay What You Want

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Dark Champions (5th Edition)

Dark Champions (5th Edition)


DEADLY ACTION AND DARING ADVENTURE! Dark Champions discusses and describes the modern-day action-adventure genre for gaming, covering everything from costumed vigilante crimefighters, to spies, to cops, to military action stories, to weird conspiracies, and beyond. It shows how to create characters, campaigns, abilities, weapons, and other elements of the genre using the HERO System...   [click here for more]
Hero Games  $31.99

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Delta Prime

Delta Prime


Register Now! It's the Law! If you're a delta - a person with superhuman powers - you're required by United States law to register them with the government. And once you do, you become their employee for life. Sure, some folks aren't happy working for Uncle Sam - those terrorists calling themselves the Defiance, for instance - but they don't understand that it's the greater good. As a Primer, you're...   [click here for more]
Full Moon Enterprises  $15.98

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Crescent City

Crescent City


Welcome to Crescent City. The Bicentennial Battle of '76 devastated the city of Chicago. But the people of the Windy City have never been the type to give up, and quickly covered the crater's edge with new commerce. Crescent City grew from the ashes, like the brilliant flaming pheonix of legend. But even the world's most advanced city has its problems. With so many deltas in one place, Crescent...   [click here for more]
Full Moon Enterprises  $15.98

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Glory Days

Glory Days


It is early June of 1942. The world is at war. The Japanese bombed Pearl Harbor last Christmas, and now you're in the Army, ready to take the fight to the Axis powers and put them down once and for all. But you're not just any soldier. You're a delta - a person with superhuman powers. As such, you've been assigned to the most elite special force in the United States' Army: Delta Squadron....   [click here for more]
Full Moon Enterprises  $19.48

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Bargainers

Bargainers


Let's make a deal! If you're willing to make a deal with the devil - well, just about any devil, actually - untold power awaits you. If, that is, you're one of the few souls - the select few deltas -  who can actually converse with these creatures from the nether realms. Of course, power doesn't come without a price, and sometimes it's higher than what you might be willing to pay. What would it be...   [click here for more]
Full Moon Enterprises  $15.98

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Matt Forbeck's Brave New World: Revolution

Matt Forbeck's Brave New World: Revolution


Ask Not What Your Country Could Do For you. Ask What It Could Do To You. John Cruise — better known as the superpowered delta Patriot — only wanted to serve his country, which has suffered under martial law since the assassination of the First Lady back in 1963. For years, he did so as a member of Delta Prime, the federal paramilitary organization dedicated to keeping deltas and the rest of the...   [click here for more]
Full Moon Enterprises  $15.00 $7.50

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Matt Forbeck's Brave New World: Resolution

Matt Forbeck's Brave New World: Resolution


You Say You Want a Resolution Patriot and his closest friends in the Defiance flee the United States for the warmer and safer climes of Isla Delta, the world’s only nation in which the majority of the citizens are refugees with powers. Unfortunately, President Kennedy — still in office after decades of martial law — seems determined to not let them enjoy any respite...   [click here for more]
Full Moon Enterprises  $15.00 $7.51

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Matt Forbeck's Brave New World: Revelation

Matt Forbeck's Brave New World: Revelation


The Truth Is Finally Revealed In the aftermath of the mass breakout of superpowered deltas from New Alcatraz, fear and chaos grips the United States. Patriot — the leader of the rebellion known as the Defiance — and his friends Street, Lisa, and Charge work tirelessly to help the people in their organization’s swollen ranks. When a madman attacks a family of...   [click here for more]
Full Moon Enterprises  $15.00 $7.51

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Witch Hunter, issue 20

Witch Hunter, issue 20


"In The Court of The King in Yellow" - Witch Hunter gets off at the last stop on his lost odyssey through time in Paris, 1893, as the curtain is going up on a play called "The King in Yellow", and discovers that the truth setting you free is not always a good thing...especially when it means that you die in the third act! ...   [click here for more]
Monarch Comics  $4.99

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The Horsemen: Book Of Olorun Trade Paperback

The Horsemen: Book Of Olorun Trade Paperback


The saga of The New Mythology continues! Time has passed since the arrival of the Horsemen. Others with extraordinary abilities have appeared. They are not Orisha, not Deitis, but something else. Which side will they choose? And who controls the Eight Immortals but the number Seven? The entire second series is collected in this volume with plenty of bonus material including a look into the evolution...   [click here for more]
Griot Enterprises  $24.99

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Witch Hunter Volume 1 Trade Expanded Edition

Witch Hunter Volume 1 Trade Expanded Edition


People don't believe in magic anymore, so that magic is being stolen from them...secretly. Forged in the flames of the Salem witch hunts, Witch Hunter is resurrected 300 years later at the dawn of a new world order to fight the powers that be which hide in the shadows and point the finger of blame at everyone but themselves while stealing all the magic for themselves. He hunts the hunters....   [click here for more]
Monarch Comics  $14.99

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Witch Hunter, issue 13

Witch Hunter, issue 13


“Morbella, Mistress of the Boneyard” – Witch Hunter decides to be proactive instead of reactive to The Scarlet Circle’s plans for creating a new old world order. He plans to use ancient sites of power, like Stonehenge, as transmitters for transformative energies designed to turn off humanity’s fear of death and failure. It’s his hope that this will aid humanity in actualizing...   [click here for more]
Monarch Comics  $4.99

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Witch Hunter, issue 10

Witch Hunter, issue 10


“Witch Hunter and the Beanstalk” – Witch Hunter seeks out the fabled Jack of beanstalk fame to learn more about the leader of the Giant race who is affiliated with his nemeses, The Scarlet Circle cult. He finds Jack confined within a time bubble around his cottage, put there by the giant until Jack returns the treasure stolen from the giant’s castle. Jack agrees to take Witch...   [click here for more]
Monarch Comics  $4.99

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Witch Hunter, issue 9

Witch Hunter, issue 9


"The Scarlet Circle Network" Story: Vincent Ferrante, Art: Leonardo Gonzalez,  Colors: Danielle Giglia, Cover Art: Frank Brunner,  Cover Colors: Tom Smith Witch Hunter faces Encantar, Public Relations Witch of his arch nemeses, The Scarlet Circle, a cult with its hands in politics, industry, organized religion, and the media. In his secret identity of Jon Redmont, new thought author,...   [click here for more]
Monarch Comics  $4.99

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Mermaid color poster

Mermaid color poster


Mermaid color poster art by Sean Forney. Poster measures 12" x 18". Art and character copyright © 2014 Sean Forney ...   [click here for more]
Savage Mind Comic Studio  $5.07

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Witch Hunter Volume 2 Trade Expanded Edition

Witch Hunter Volume 2 Trade Expanded Edition


Witch Hunter trade paperback, Vol. 2 - "Drawing The Scarlet Circle" In Witch Hunter, Vol. 1, Jon Redmont was burned at the stake in 1692 and resurrected in modern times as Witch Hunter to battle an evil cult known as The Scarlet Circle, formed of the Earth's forgotten elder races and led by his old inquisitors. In Vol. 2, Witch Hunter learns that while The Scarlet Circle is intent...   [click here for more]
Monarch Comics  $14.99

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Witch Hunter Volume 3 Trade Expanded Edition

Witch Hunter Volume 3 Trade Expanded Edition


Witch Hunter trade paperback, Vol. 3 - "Inside The Scarlet Circle" The truth about Witch Hunter's past is revealed and he realizes the path he's on is much darker than he thought. With The Scarlet Circle in front of him and only one friend at his back, Witch Hunter has to face his fear and decde whether to enter the lair of his greatest enemy...as their ally. Story - Vincent Ferrante...   [click here for more]
Monarch Comics  $15.99

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Witch Hunter Volume 4 Trade Paperback

Witch Hunter Volume 4 Trade Paperback


Witch Hunter Volume 4 - "Bourne to the Purple" - Witch Hunter ventures into the supernatural underworld on his quest to uncover artifacts that will awaken humanity to its magical potential and to find allies in his fight against the evil, world-spanning cult known as The Scarlet Circle. His sojourn brings him face to face, and, in the case of The Invisible Man, face to faceless, with classic monsters...   [click here for more]
Monarch Comics  $15.99

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Witch Hunter, issue 11

Witch Hunter, issue 11


“The Tragedy of Lady Macbeth” – Witch Hunter’s aide, Kitty, pricks her finger on an ancient dagger while cataloging magic items in Witch Hunter’s lair, releasing the spirit of Lady Macbeth. A powerful witch even as a ghost with talents for illusion and manipulation, Lady Macbeth seeks to work out her issues with the help of Witch Hunter and Kitty whether they’re willing...   [click here for more]
Monarch Comics  $4.99

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Witch Hunter, issue 12

Witch Hunter, issue 12


“Inside The Scarlet Circle” – Trapped in the fortress of his nemeses, The Scarlet Circle, Witch Hunter learns that much of what he believed about his life has been a lie, and makes a drastic decision that might spell doom for himself and the planet! In the backup story, the origin of Elesar, the leader of The Scarlet Circle, is told.  Written By: Vincent Ferrante Art By: Danielle...   [click here for more]
Monarch Comics  $4.99

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Witch Hunter, issue 14

Witch Hunter, issue 14


“Witch Hunter in The Tomb of The Scarlet Mummy” – Witch Hunter’s aide, Kitty, dreams of a visit from an Egyptian princess and wakes to see the princess’ animated corpse in bed with her. Screaming, she wakes from the dream within a dream to find a necklace of a scarlet crescent moon in bed next to her where the princess had been. Rushing to Witch Hunter, she learns that he had just read about...   [click here for more]
Monarch Comics  $4.99

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Witch Hunter, issue 15

Witch Hunter, issue 15


“King Dracula & The Witch Queen of Carpathia” – Witch Hunter receives an anonymous summons on his Witch Watch, his magical detection device and portal tuner, asking that he travel to a small village in the Carpathian Mountains on a mission of mercy. Once there, he discovers that the one in need is Dracula, now king of the newly formed Kingdom of Carpathia! The summons was...   [click here for more]
Monarch Comics  $4.99

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Witch Hunter, issue 16

Witch Hunter, issue 16


“Witch Hunter in The Lost City of The Lizardmen” - Witch Hunter agrees to help the half-breed warrior, Skiver, overthrow his father, King Mo Greenscales, before his subjects in the Lost City of the Lizardmen overrun the Earth. Finding the lost city will be an odyssey in itself, though, as it requires the assistance of immortal Aztec mystics, a sleep-deprived tugboat captain who...   [click here for more]
Monarch Comics  $4.99

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Witch Hunter, issue 17

Witch Hunter, issue 17


“London's Einstein-Rosen Bridge is Falling Down” - Witch Hunter, cast backward in time by the evil witch, Maham, is stripped of his costume and weapons upon landing in Victorian London. He's forced to outfit and arm himself with the magical trappings of the day before facing the likes of Jack the Ripper and H.G. Wells' Morlock army, while being aided by the mysterious Madame Koluchy....   [click here for more]
Monarch Comics  $4.99

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Witch Hunter, issue 18

Witch Hunter, issue 18


"Spellbound in Byzantium" - Searching for a tributary that will return him to the present while adrift in the time stream, Witch Hunter lands in ancient Byzantium and finds himself at the mercy of Empress Theodora. Caught between dark elves and angry witches being persecuted by the royal court, he needs to find a weapon powerful enough to overthrow the current regime or be prepared...   [click here for more]
Monarch Comics  $4.99

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Witch Hunter, issue 19

Witch Hunter, issue 19


"Witch Hunter and The Scarlet Pimpernel" - The latest stop on Witch Hunter's lost odyssey through time is a September morning in Paris, 1791, not long past the dawn of the French Revolution. With no way of his own to get back to the present, he's forced to rescue an evil witch from Madame Guillotine and spirit her out of France in exchange for her sorcerous one-way ticket to the 21st...   [click here for more]
Monarch Comics  $4.99

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Witch Hunter, issue 4

Witch Hunter, issue 4


“The Grey Lady of Mystery Hill” Witch Hunter and his aide, Kitty, travel to an ancient power site called Mystery Hill, now a tourist attraction. Their mission is to seek out a control room, The Chamber of Orders, that can be used as a base for Witch Hunter in his fight against the evil cult, The Scarlet Circle. The site's time-lost guardian, The Grey Lady of Mystery Hill, needs...   [click here for more]
Monarch Comics  $4.99

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Witch Hunter, issue 5

Witch Hunter, issue 5


“Dimension of the Dark Elves” Witch Hunter has usurped control of an ancient power site, Mystery Hill. He took it from The Scarlet Circle, a cult of the elder races of the Earth that want to unseat humans from its throne. Kirbbus, leader of the Dark Elves, which is one of the member races, has stolen a former guardian of Mystery Hill from the private vault of Elesar, leader of...   [click here for more]
Monarch Comics  $4.99

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Witch Hunter, issue 6

Witch Hunter, issue 6


“Witch Hunter and The Queen of Dragon Island” Witch Hunter is lured to Dragon Island in The Devil's Triangle for a confrontation with Simuntok, King of the Dwarves, and Hespix, Queen of Dragons, who cast some light on the mysterious Scarlet Circle's plans for usurping control of the Earth from humanity and returning it to the elder races! Meanwhile, the fate of The Woman in Black...   [click here for more]
Monarch Comics  $4.99

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Witch Hunter, issue 7

Witch Hunter, issue 7


“Lost in the Gatehouse of Maham, Grand Dame of the Old Guard” Badly injured from the events of issue 6, Witch Hunter is teleported away from Dragon Island by a minion of The Scarlet Circle. He becomes trapped in the clutches and the mind games of a mad, old witch seeking an heir to her twisted legacy who is also determined to shake Witch Hunter's beliefs about his origin, his family, and his identity....   [click here for more]
Monarch Comics  $4.99

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